Lock display refresh rate when primary range is a single rate.
When DMS enforces a fixed refresh rate to hide user-visible flickering, we must respect that refresh rate to avoid unnecessary switches during scenarios such as idle and touch boost. We must still respect app votes when they explicitly provide a frame rate. Bug: 156315203 Test: Exoplayer Test: Modified version of SetFrameRateTest to simulate 60hz video Test: libsurfaceflinger_unittest Change-Id: I5fe974ddaff30e2f02e381cb63e0a6418834fdb5
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