Loading opengl/tests/gl2_basic/gl2_basic.cpp +59 −18 Original line number Diff line number Diff line Loading @@ -34,14 +34,16 @@ using namespace android; static void printGLString(const char *name, GLenum s) { fprintf(stderr, "printGLString %s, %d\n", name, s); #if 0 // causes hangs const char *v = (const char *)glGetString(s); int error = glGetError(); fprintf(stderr, "glGetError() = %d, result of glGetString = %x\n", error, (unsigned int)v); if ((v < (const char*) 0) || (v > (const char*) 0x1000)) if ((v < (const char*) 0) || (v > (const char*) 0x10000)) fprintf(stderr, "GL %s = %s\n", name, v); else fprintf(stderr, "GL %s = (null)\n", name); fprintf(stderr, "GL %s = (null) 0x%08x\n", name, (unsigned int) v); #endif } static const char* eglErrorToString[] = { Loading @@ -61,7 +63,11 @@ static const char* eglErrorToString[] = { "EGL_BAD_SURFACE" }; static void checkEglError(const char* op) { static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { if (returnVal != EGL_TRUE) { fprintf(stderr, "%s() returned %d\n", op, returnVal); } for(EGLint error = eglGetError(); error != EGL_SUCCESS; error = eglGetError()) { Loading @@ -69,25 +75,30 @@ static void checkEglError(const char* op) { if (error >= EGL_SUCCESS && error <= EGL_BAD_SURFACE) { errorString = eglErrorToString[error - EGL_SUCCESS]; } fprintf(stderr, "%s() returned eglError %s (0x%x)\n", op, fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, errorString, error); } } int main(int argc, char** argv) { EGLBoolean returnValue; EGLConfig configs[2]; EGLint config_count; EGLint context_attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; EGLint s_configAttribs[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_BUFFER_SIZE, EGL_DONT_CARE, EGL_RED_SIZE, 5, EGL_GREEN_SIZE, 6, EGL_BLUE_SIZE, 5, EGL_DEPTH_SIZE, 8, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_NONE }; EGLint numConfigs = -1; EGLint majorVersion; EGLint minorVersion; EGLConfig config; EGLContext context; EGLSurface surface; EGLint w, h; Loading @@ -100,20 +111,50 @@ int main(int argc, char** argv) checkEglError("<init>"); dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); checkEglError("eglGetDisplay"); eglInitialize(dpy, &majorVersion, &minorVersion); checkEglError("eglInitialize"); if (dpy == EGL_NO_DISPLAY) { printf("eglGetDisplay returned EGL_NO_DISPLAY.\n"); return 0; } returnValue = eglInitialize(dpy, &majorVersion, &minorVersion); checkEglError("eglInitialize", returnValue); fprintf(stderr, "EGL version %d.%d\n", majorVersion, minorVersion); EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &config); fprintf(stderr, "Chosen config: 0x%08x\n", (unsigned long) config); returnValue = eglGetConfigs (dpy, configs, 2, &config_count); checkEglError("eglGetConfigs", returnValue); fprintf(stderr, "Config count: %d\n", config_count); for(int i = 0; i < config_count; i++) { fprintf(stderr, "%d: 0x%08x\n", i, (unsigned int) configs[i]); } #if 0 EGLConfig config; EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &config); checkEglError("EGLUtils::selectConfigForNativeWindow"); surface = eglCreateWindowSurface(dpy, config, window, NULL); checkEglError("eglCreateWindowSurface"); #else int chooseConfigResult = eglChooseConfig(dpy, s_configAttribs, configs, 2, &config_count); checkEglError("eglChooseConfig", chooseConfigResult); if (chooseConfigResult != EGL_TRUE ) { printf("eglChooseConfig failed\n"); return 0; } #endif surface = eglCreateWindowSurface(dpy, configs[0], window, NULL); checkEglError("eglCreateWindowSurface"); if (surface == EGL_NO_SURFACE) { printf("gelCreateWindowSurface failed.\n"); return 0; } EGLint gl2_0Attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; context = eglCreateContext(dpy, config, NULL, gl2_0Attribs); context = eglCreateContext(dpy, configs[0], EGL_NO_CONTEXT, context_attribs); checkEglError("eglCreateContext"); if (context == EGL_NO_CONTEXT) { printf("eglCreateContext failed\n"); return 0; } eglMakeCurrent(dpy, surface, surface, context); checkEglError("eglMakeCurrent"); eglQuerySurface(dpy, surface, EGL_WIDTH, &w); Loading Loading
opengl/tests/gl2_basic/gl2_basic.cpp +59 −18 Original line number Diff line number Diff line Loading @@ -34,14 +34,16 @@ using namespace android; static void printGLString(const char *name, GLenum s) { fprintf(stderr, "printGLString %s, %d\n", name, s); #if 0 // causes hangs const char *v = (const char *)glGetString(s); int error = glGetError(); fprintf(stderr, "glGetError() = %d, result of glGetString = %x\n", error, (unsigned int)v); if ((v < (const char*) 0) || (v > (const char*) 0x1000)) if ((v < (const char*) 0) || (v > (const char*) 0x10000)) fprintf(stderr, "GL %s = %s\n", name, v); else fprintf(stderr, "GL %s = (null)\n", name); fprintf(stderr, "GL %s = (null) 0x%08x\n", name, (unsigned int) v); #endif } static const char* eglErrorToString[] = { Loading @@ -61,7 +63,11 @@ static const char* eglErrorToString[] = { "EGL_BAD_SURFACE" }; static void checkEglError(const char* op) { static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { if (returnVal != EGL_TRUE) { fprintf(stderr, "%s() returned %d\n", op, returnVal); } for(EGLint error = eglGetError(); error != EGL_SUCCESS; error = eglGetError()) { Loading @@ -69,25 +75,30 @@ static void checkEglError(const char* op) { if (error >= EGL_SUCCESS && error <= EGL_BAD_SURFACE) { errorString = eglErrorToString[error - EGL_SUCCESS]; } fprintf(stderr, "%s() returned eglError %s (0x%x)\n", op, fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, errorString, error); } } int main(int argc, char** argv) { EGLBoolean returnValue; EGLConfig configs[2]; EGLint config_count; EGLint context_attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; EGLint s_configAttribs[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_BUFFER_SIZE, EGL_DONT_CARE, EGL_RED_SIZE, 5, EGL_GREEN_SIZE, 6, EGL_BLUE_SIZE, 5, EGL_DEPTH_SIZE, 8, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_NONE }; EGLint numConfigs = -1; EGLint majorVersion; EGLint minorVersion; EGLConfig config; EGLContext context; EGLSurface surface; EGLint w, h; Loading @@ -100,20 +111,50 @@ int main(int argc, char** argv) checkEglError("<init>"); dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); checkEglError("eglGetDisplay"); eglInitialize(dpy, &majorVersion, &minorVersion); checkEglError("eglInitialize"); if (dpy == EGL_NO_DISPLAY) { printf("eglGetDisplay returned EGL_NO_DISPLAY.\n"); return 0; } returnValue = eglInitialize(dpy, &majorVersion, &minorVersion); checkEglError("eglInitialize", returnValue); fprintf(stderr, "EGL version %d.%d\n", majorVersion, minorVersion); EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &config); fprintf(stderr, "Chosen config: 0x%08x\n", (unsigned long) config); returnValue = eglGetConfigs (dpy, configs, 2, &config_count); checkEglError("eglGetConfigs", returnValue); fprintf(stderr, "Config count: %d\n", config_count); for(int i = 0; i < config_count; i++) { fprintf(stderr, "%d: 0x%08x\n", i, (unsigned int) configs[i]); } #if 0 EGLConfig config; EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &config); checkEglError("EGLUtils::selectConfigForNativeWindow"); surface = eglCreateWindowSurface(dpy, config, window, NULL); checkEglError("eglCreateWindowSurface"); #else int chooseConfigResult = eglChooseConfig(dpy, s_configAttribs, configs, 2, &config_count); checkEglError("eglChooseConfig", chooseConfigResult); if (chooseConfigResult != EGL_TRUE ) { printf("eglChooseConfig failed\n"); return 0; } #endif surface = eglCreateWindowSurface(dpy, configs[0], window, NULL); checkEglError("eglCreateWindowSurface"); if (surface == EGL_NO_SURFACE) { printf("gelCreateWindowSurface failed.\n"); return 0; } EGLint gl2_0Attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; context = eglCreateContext(dpy, config, NULL, gl2_0Attribs); context = eglCreateContext(dpy, configs[0], EGL_NO_CONTEXT, context_attribs); checkEglError("eglCreateContext"); if (context == EGL_NO_CONTEXT) { printf("eglCreateContext failed\n"); return 0; } eglMakeCurrent(dpy, surface, surface, context); checkEglError("eglMakeCurrent"); eglQuerySurface(dpy, surface, EGL_WIDTH, &w); Loading