Loading opengl/tests/gl2_basic/gl2_basic.cpp +52 −4 Original line number Diff line number Diff line Loading @@ -33,11 +33,45 @@ using namespace android; static void printGLString(const char *name, GLenum s) { fprintf(stderr, "printGLString %s, %d\n", name, s); const char *v = (const char *)glGetString(s); if (v) printf("GL %s = %s\n", name, v); int error = glGetError(); fprintf(stderr, "glGetError() = %d, result of glGetString = %x\n", error, (unsigned int)v); if ((v < (const char*) 0) || (v > (const char*) 0x1000)) fprintf(stderr, "GL %s = %s\n", name, v); else printf("GL %s = (null)\n", name); fprintf(stderr, "GL %s = (null)\n", name); } static const char* eglErrorToString[] = { "EGL_SUCCESS", // 0x3000 12288 "EGL_NOT_INITIALIZED", "EGL_BAD_ACCESS", // 0x3002 12290 "EGL_BAD_ALLOC", "EGL_BAD_ATTRIBUTE", "EGL_BAD_CONFIG", "EGL_BAD_CONTEXT", // 0x3006 12294 "EGL_BAD_CURRENT_SURFACE", "EGL_BAD_DISPLAY", "EGL_BAD_MATCH", "EGL_BAD_NATIVE_PIXMAP", "EGL_BAD_NATIVE_WINDOW", "EGL_BAD_PARAMETER", // 0x300c 12300 "EGL_BAD_SURFACE" }; static void checkEglError(const char* op) { for(EGLint error = eglGetError(); error != EGL_SUCCESS; error = eglGetError()) { const char* errorString = "unknown"; if (error >= EGL_SUCCESS && error <= EGL_BAD_SURFACE) { errorString = eglErrorToString[error - EGL_SUCCESS]; } fprintf(stderr, "%s() returned eglError %s (0x%x)\n", op, errorString, error); } } int main(int argc, char** argv) Loading @@ -63,19 +97,33 @@ int main(int argc, char** argv) EGLNativeWindowType window = 0; window = android_createDisplaySurface(); checkEglError("<init>"); dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); checkEglError("eglGetDisplay"); eglInitialize(dpy, &majorVersion, &minorVersion); checkEglError("eglInitialize"); fprintf(stderr, "EGL version %d.%d\n", majorVersion, minorVersion); EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &config); fprintf(stderr, "Chosen config: 0x%08x\n", (unsigned long) config); checkEglError("EGLUtils::selectConfigForNativeWindow"); surface = eglCreateWindowSurface(dpy, config, window, NULL); checkEglError("eglCreateWindowSurface"); EGLint gl2_0Attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; context = eglCreateContext(dpy, config, NULL, gl2_0Attribs); checkEglError("eglCreateContext"); eglMakeCurrent(dpy, surface, surface, context); checkEglError("eglMakeCurrent"); eglQuerySurface(dpy, surface, EGL_WIDTH, &w); checkEglError("eglQuerySurface"); eglQuerySurface(dpy, surface, EGL_HEIGHT, &h); checkEglError("eglQuerySurface"); GLint dim = w<h ? w : h; fprintf(stderr, "Window dimensions: %d x %d\n", w, h); printGLString("Version", GL_VERSION); printGLString("Vendor", GL_VENDOR); printGLString("Renderer", GL_RENDERER); Loading Loading
opengl/tests/gl2_basic/gl2_basic.cpp +52 −4 Original line number Diff line number Diff line Loading @@ -33,11 +33,45 @@ using namespace android; static void printGLString(const char *name, GLenum s) { fprintf(stderr, "printGLString %s, %d\n", name, s); const char *v = (const char *)glGetString(s); if (v) printf("GL %s = %s\n", name, v); int error = glGetError(); fprintf(stderr, "glGetError() = %d, result of glGetString = %x\n", error, (unsigned int)v); if ((v < (const char*) 0) || (v > (const char*) 0x1000)) fprintf(stderr, "GL %s = %s\n", name, v); else printf("GL %s = (null)\n", name); fprintf(stderr, "GL %s = (null)\n", name); } static const char* eglErrorToString[] = { "EGL_SUCCESS", // 0x3000 12288 "EGL_NOT_INITIALIZED", "EGL_BAD_ACCESS", // 0x3002 12290 "EGL_BAD_ALLOC", "EGL_BAD_ATTRIBUTE", "EGL_BAD_CONFIG", "EGL_BAD_CONTEXT", // 0x3006 12294 "EGL_BAD_CURRENT_SURFACE", "EGL_BAD_DISPLAY", "EGL_BAD_MATCH", "EGL_BAD_NATIVE_PIXMAP", "EGL_BAD_NATIVE_WINDOW", "EGL_BAD_PARAMETER", // 0x300c 12300 "EGL_BAD_SURFACE" }; static void checkEglError(const char* op) { for(EGLint error = eglGetError(); error != EGL_SUCCESS; error = eglGetError()) { const char* errorString = "unknown"; if (error >= EGL_SUCCESS && error <= EGL_BAD_SURFACE) { errorString = eglErrorToString[error - EGL_SUCCESS]; } fprintf(stderr, "%s() returned eglError %s (0x%x)\n", op, errorString, error); } } int main(int argc, char** argv) Loading @@ -63,19 +97,33 @@ int main(int argc, char** argv) EGLNativeWindowType window = 0; window = android_createDisplaySurface(); checkEglError("<init>"); dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); checkEglError("eglGetDisplay"); eglInitialize(dpy, &majorVersion, &minorVersion); checkEglError("eglInitialize"); fprintf(stderr, "EGL version %d.%d\n", majorVersion, minorVersion); EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &config); fprintf(stderr, "Chosen config: 0x%08x\n", (unsigned long) config); checkEglError("EGLUtils::selectConfigForNativeWindow"); surface = eglCreateWindowSurface(dpy, config, window, NULL); checkEglError("eglCreateWindowSurface"); EGLint gl2_0Attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; context = eglCreateContext(dpy, config, NULL, gl2_0Attribs); checkEglError("eglCreateContext"); eglMakeCurrent(dpy, surface, surface, context); checkEglError("eglMakeCurrent"); eglQuerySurface(dpy, surface, EGL_WIDTH, &w); checkEglError("eglQuerySurface"); eglQuerySurface(dpy, surface, EGL_HEIGHT, &h); checkEglError("eglQuerySurface"); GLint dim = w<h ? w : h; fprintf(stderr, "Window dimensions: %d x %d\n", w, h); printGLString("Version", GL_VERSION); printGLString("Vendor", GL_VENDOR); printGLString("Renderer", GL_RENDERER); Loading