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Commit fcc01b4a authored by Wei Zou's avatar Wei Zou Committed by Steve Kondik
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Remove opaque check in GLRenderer when preparing dirty region.

Since preserved swap is enabled, we need to clear the color buffer
when the scissor rect is prepared for a new process. This prevents
garbage to be present from the previous process in the color buffer

Change-Id: Id9aa90c5008ffa08d6a27a568fc205538db680b8
parent 0d3de13d
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