Handling EGL_BAD_ALLOC egl error as return from swap
Some GL apps are not closing properly espacially while forcefully closed.Cause unnessary swap command from GLSurfaceView and returing EGL_BAD_ALLOC as error that is not handling in GL thread and leads to uncaught exception CRs-fixed: 335039 (cherry picked from commit 46cc8d1f506fabd04e3e192511ab715a22ff92ea) Change-Id: I92d08b6328a0055687ad99b9413a97ec7025e0cd
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