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Commit f23a1b8e authored by John Reck's avatar John Reck
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Change approach for windowPositionLostRT

Bug: 29547000

Instead of shifting the window off screen fall
back to the UI-thread calculated values. This fixes
a race issue around tear-down where we stop
drawing long before our window is actually no longer
visible, as well as fixes a funky issue with
PRESERVE_GEOMETRY during first draw.

Change-Id: I792d1966f5aaee1e703295ae79166c723b97a1dc
parent 7a372a13
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