Loading libs/hwui/Animator.h +1 −1 Original line number Diff line number Diff line Loading @@ -114,7 +114,7 @@ protected: Finished, }; BaseRenderNodeAnimator(float finalValue); explicit BaseRenderNodeAnimator(float finalValue); virtual ~BaseRenderNodeAnimator(); virtual float getValue(RenderNode* target) const = 0; Loading libs/hwui/AssetAtlas.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -27,7 +27,7 @@ namespace uirenderer { // Lifecycle /////////////////////////////////////////////////////////////////////////////// void AssetAtlas::init(sp<GraphicBuffer> buffer, int64_t* map, int count) { void AssetAtlas::init(const sp<GraphicBuffer>& buffer, int64_t* map, int count) { if (mImage) { return; } Loading libs/hwui/AssetAtlas.h +1 −1 Original line number Diff line number Diff line Loading @@ -109,7 +109,7 @@ public: * initialized. To re-initialize the atlas, you must * first call terminate(). */ ANDROID_API void init(sp<GraphicBuffer> buffer, int64_t* map, int count); ANDROID_API void init(const sp<GraphicBuffer>& buffer, int64_t* map, int count); /** * Destroys the atlas texture. This object can be Loading libs/hwui/DisplayListOp.h +9 −9 Original line number Diff line number Diff line Loading @@ -111,7 +111,7 @@ public: class DrawOp : public DisplayListOp { friend class MergingDrawBatch; public: DrawOp(const SkPaint* paint) explicit DrawOp(const SkPaint* paint) : mPaint(paint), mQuickRejected(false) {} virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, Loading Loading @@ -244,7 +244,7 @@ public: } // default empty constructor for bounds, to be overridden in child constructor body DrawBoundedOp(const SkPaint* paint): DrawOp(paint) { } explicit DrawBoundedOp(const SkPaint* paint): DrawOp(paint) { } virtual bool getLocalBounds(Rect& localBounds) override { localBounds.set(mLocalBounds); Loading @@ -269,7 +269,7 @@ protected: class SaveOp : public StateOp { public: SaveOp(int flags) explicit SaveOp(int flags) : mFlags(flags) {} virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, Loading @@ -295,7 +295,7 @@ private: class RestoreToCountOp : public StateOp { public: RestoreToCountOp(int count) explicit RestoreToCountOp(int count) : mCount(count) {} virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, Loading Loading @@ -408,7 +408,7 @@ private: class RotateOp : public StateOp { public: RotateOp(float degrees) explicit RotateOp(float degrees) : mDegrees(degrees) {} virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { Loading Loading @@ -467,7 +467,7 @@ private: class SetMatrixOp : public StateOp { public: SetMatrixOp(const SkMatrix& matrix) explicit SetMatrixOp(const SkMatrix& matrix) : mMatrix(matrix) {} virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { Loading @@ -492,7 +492,7 @@ private: class ConcatMatrixOp : public StateOp { public: ConcatMatrixOp(const SkMatrix& matrix) explicit ConcatMatrixOp(const SkMatrix& matrix) : mMatrix(matrix) {} virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { Loading @@ -511,7 +511,7 @@ private: class ClipOp : public StateOp { public: ClipOp(SkRegion::Op op) : mOp(op) {} explicit ClipOp(SkRegion::Op op) : mOp(op) {} virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) override { Loading Loading @@ -1384,7 +1384,7 @@ private: class DrawFunctorOp : public DrawOp { public: DrawFunctorOp(Functor* functor) explicit DrawFunctorOp(Functor* functor) : DrawOp(nullptr), mFunctor(functor) {} virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override { Loading libs/hwui/Image.h +1 −1 Original line number Diff line number Diff line Loading @@ -38,7 +38,7 @@ public: * cannot be created, getTexture() will return 0 and getImage() will * return EGL_NO_IMAGE_KHR. */ Image(sp<GraphicBuffer> buffer); explicit Image(sp<GraphicBuffer> buffer); ~Image(); /** Loading Loading
libs/hwui/Animator.h +1 −1 Original line number Diff line number Diff line Loading @@ -114,7 +114,7 @@ protected: Finished, }; BaseRenderNodeAnimator(float finalValue); explicit BaseRenderNodeAnimator(float finalValue); virtual ~BaseRenderNodeAnimator(); virtual float getValue(RenderNode* target) const = 0; Loading
libs/hwui/AssetAtlas.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -27,7 +27,7 @@ namespace uirenderer { // Lifecycle /////////////////////////////////////////////////////////////////////////////// void AssetAtlas::init(sp<GraphicBuffer> buffer, int64_t* map, int count) { void AssetAtlas::init(const sp<GraphicBuffer>& buffer, int64_t* map, int count) { if (mImage) { return; } Loading
libs/hwui/AssetAtlas.h +1 −1 Original line number Diff line number Diff line Loading @@ -109,7 +109,7 @@ public: * initialized. To re-initialize the atlas, you must * first call terminate(). */ ANDROID_API void init(sp<GraphicBuffer> buffer, int64_t* map, int count); ANDROID_API void init(const sp<GraphicBuffer>& buffer, int64_t* map, int count); /** * Destroys the atlas texture. This object can be Loading
libs/hwui/DisplayListOp.h +9 −9 Original line number Diff line number Diff line Loading @@ -111,7 +111,7 @@ public: class DrawOp : public DisplayListOp { friend class MergingDrawBatch; public: DrawOp(const SkPaint* paint) explicit DrawOp(const SkPaint* paint) : mPaint(paint), mQuickRejected(false) {} virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, Loading Loading @@ -244,7 +244,7 @@ public: } // default empty constructor for bounds, to be overridden in child constructor body DrawBoundedOp(const SkPaint* paint): DrawOp(paint) { } explicit DrawBoundedOp(const SkPaint* paint): DrawOp(paint) { } virtual bool getLocalBounds(Rect& localBounds) override { localBounds.set(mLocalBounds); Loading @@ -269,7 +269,7 @@ protected: class SaveOp : public StateOp { public: SaveOp(int flags) explicit SaveOp(int flags) : mFlags(flags) {} virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, Loading @@ -295,7 +295,7 @@ private: class RestoreToCountOp : public StateOp { public: RestoreToCountOp(int count) explicit RestoreToCountOp(int count) : mCount(count) {} virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, Loading Loading @@ -408,7 +408,7 @@ private: class RotateOp : public StateOp { public: RotateOp(float degrees) explicit RotateOp(float degrees) : mDegrees(degrees) {} virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { Loading Loading @@ -467,7 +467,7 @@ private: class SetMatrixOp : public StateOp { public: SetMatrixOp(const SkMatrix& matrix) explicit SetMatrixOp(const SkMatrix& matrix) : mMatrix(matrix) {} virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { Loading @@ -492,7 +492,7 @@ private: class ConcatMatrixOp : public StateOp { public: ConcatMatrixOp(const SkMatrix& matrix) explicit ConcatMatrixOp(const SkMatrix& matrix) : mMatrix(matrix) {} virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { Loading @@ -511,7 +511,7 @@ private: class ClipOp : public StateOp { public: ClipOp(SkRegion::Op op) : mOp(op) {} explicit ClipOp(SkRegion::Op op) : mOp(op) {} virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) override { Loading Loading @@ -1384,7 +1384,7 @@ private: class DrawFunctorOp : public DrawOp { public: DrawFunctorOp(Functor* functor) explicit DrawFunctorOp(Functor* functor) : DrawOp(nullptr), mFunctor(functor) {} virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override { Loading
libs/hwui/Image.h +1 −1 Original line number Diff line number Diff line Loading @@ -38,7 +38,7 @@ public: * cannot be created, getTexture() will return 0 and getImage() will * return EGL_NO_IMAGE_KHR. */ Image(sp<GraphicBuffer> buffer); explicit Image(sp<GraphicBuffer> buffer); ~Image(); /** Loading