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Commit ebc34f82 authored by Stephen Hines's avatar Stephen Hines Committed by Android (Google) Code Review
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Merge "Check in older versions of RS tests."

parents 3bef5e9f 41f1e5ed
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#
# Copyright (C) 2008 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#      http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#

ifneq ($(TARGET_SIMULATOR),true)

LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)

LOCAL_MODULE_TAGS := optional

LOCAL_SRC_FILES := $(call all-java-files-under, src) $(call all-renderscript-files-under, src)
#LOCAL_STATIC_JAVA_LIBRARIES := android.renderscript

LOCAL_PACKAGE_NAME := Fountain_v11
LOCAL_SDK_VERSION := 11

include $(BUILD_PACKAGE)

endif
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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.android.fountain_v11">
    <uses-sdk android:minSdkVersion="11" />
    <application 
        android:label="Fountain_v11"
        android:icon="@drawable/test_pattern">
        <activity android:name="Fountain_v11">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>
</manifest>
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<p>An example that renders many dots on the screen that follow a user's touch. The dots fall 
to the bottom of the screen when the user releases the finger.</p>


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/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.fountain_v11;

import android.content.res.Resources;
import android.renderscript.*;
import android.util.Log;


public class FountainRS {
    public static final int PART_COUNT = 50000;

    public FountainRS() {
    }

    private Resources mRes;
    private RenderScriptGL mRS;
    private ScriptC_fountain mScript;
    public void init(RenderScriptGL rs, Resources res, int width, int height) {
        mRS = rs;
        mRes = res;

        ProgramFragmentFixedFunction.Builder pfb = new ProgramFragmentFixedFunction.Builder(rs);
        pfb.setVaryingColor(true);
        rs.bindProgramFragment(pfb.create());

        ScriptField_Point points = new ScriptField_Point(mRS, PART_COUNT);//
 //                                                        Allocation.USAGE_GRAPHICS_VERTEX);

        Mesh.AllocationBuilder smb = new Mesh.AllocationBuilder(mRS);
        smb.addVertexAllocation(points.getAllocation());
        smb.addIndexSetType(Mesh.Primitive.POINT);
        Mesh sm = smb.create();

        mScript = new ScriptC_fountain(mRS, mRes, R.raw.fountain);
        mScript.set_partMesh(sm);
        mScript.bind_point(points);
        mRS.bindRootScript(mScript);
    }

    boolean holdingColor[] = new boolean[10];
    public void newTouchPosition(float x, float y, float pressure, int id) {
        if (id >= holdingColor.length) {
            return;
        }
        int rate = (int)(pressure * pressure * 500.f);
        if (rate > 500) {
            rate = 500;
        }
        if (rate > 0) {
            mScript.invoke_addParticles(rate, x, y, id, !holdingColor[id]);
            holdingColor[id] = true;
        } else {
            holdingColor[id] = false;
        }

    }
}
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