Handle the render frame rate from SF
SurfaceFlinger render rate might be a divisor of the display physical refresh rate. Plumb this throught DisplayManager and return that value when apps call Display#getRefreshRate Test: atest FrameRateOverrideHostTest Test: atest LocalDisplayAdapterTest Test: atest DisplayManagerServiceTest Bug: 259740021 Change-Id: I1a6925f112bc982371aafe31deb56f2430801fac
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