Finish unfold Shell transition on fold
UnfoldTransitionHandler might be left in the state when it waits for the unfold animation if we folded the device before the unfold animation has finished. This area is very fragile as UnfoldTransitionHandler tries to 'predict' if UnfoldTransitionProgressProvider will play the animation or not, so we are getting these situations when transition might be waiting for the animation to happen when it won't happen. Ideally both components should use the same signal, we have a refactoring bug for this: b/318803244. Bug: 332548849 Test: atest UnfoldTransitionHandlerTest Test: fold/unfold quickly => verify transition is finished Change-Id: I0474f896bb4e307e32675e6a0060e16cfd32ba33
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