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Changes destinationScenes from fun to val but, more importantly, changes all implementations to return a constant value for the flow. For implementations that return a more complex Flow, this doesn't change anything but for those that return a newly constructed MutableStateFlow, it prevents each property read from instantiating a new MutableStateFlow copy. Fix: 300915579 Test: moved between scenes in Flexiglass, visited all scenes except Communal Change-Id: I9ef5a7d9fc1c665909e3e5e600e18057d0058887