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Commit ea8c9b1b authored by Andreas Huber's avatar Andreas Huber
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Discontinuities are only signalled on streams that have been identified, i.e.

those that have a queue. This ensures that the player doesn't observe discontinuities
that don't match up across streams.

Also, make sure output buffers arriving from the decoder to be rendered are sent
back to the decoder if we started flushing.

Finally, don't parse TS packets for streams we don't support. And don't allocate
memory for them.

Change-Id: I708e0de4cba8110a62e4c8ceb1e5702430d5d2bb
parent 49fb943d
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