Fix artifact with concurrent add/remove LayoutTransitions
There was a bug with LayoutTransitions where if the animations were of different duration (such as in the current status bar clock), it was possible to end up in a bad situation because the previous animation might outlast the new animation, causing the opposite end result from what was expected. The fix was to keep track of the current add/remove animations and to cancel any running ones prior to starting new ones. Change-Id: I884ce33ce0671f6ba6153ee3951c8d14c5ed5714
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