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InputMonitor: Ensure we assign input to correct Surface
We want to assign input to the BLAST surface instead of the WSA container layer if BLAST is enabled. Previously this didn't matter but following upcoming occlusion changes the BLAST surface would then occlude the WSA surface and the main Input Channel would fail to receive input. We fix this by having InputMonitor call getClientViewRootSurface() Bug: 152064592 Test: Flip BLAST. Input still works! Change-Id: I3e4e136fa11d15f8f576b97dbdc34c9a585a0f32