Finish unfold Shell transition if animation has finished already
We receive unfold animation progress updates from SystemUI in UnfoldTransitionHandler using onStateChangeStarted/Progress/Finished callbacks. If Shell transition starts *after* unfold animation has already finished (onStateChangeFinished callback is called), then Shell transition will never be finished. This CL adds a flag that we set when animation is finished already and it forces the Shell transition to finish immediately if this flag is set. The flag resets on folding the device, so next time when unfolding it, it will be animated again. Bug: 289783110 Test: atest UnfoldTransitionHandlerTest Test: add a delay to start shell transition => verify that it finishes Change-Id: Ibd782aed71094b9f481f260799513ca7fc19f600
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