Don't wait forever if there are no commands to execute.
BUG=5614887 This fixes a timing issue where we could calculate a delay of 0 (indicating wait forever) when we have no pending commands to actually execute. In such cases, we should just break out of the playback loop. This also fixes a small issue with returning whether or not to redraw. Change-Id: Id1e481679341773256b7287062c68925e2bc8f9e
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