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Commit e3095e0c authored by Romain Guy's avatar Romain Guy
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Apply 3D transformations to gradient shaders.

This fixes only linear gradients. Sweep and radial gradients, as well as
bitmap shaders, will be fixed in a future commit.

Change-Id: I4eee4ff62e9bbf3b9339fc111a780167449ecfef
parent 572eab6f
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