Loading packages/SystemUI/compose/features/src/com/android/systemui/bouncer/ui/composable/BouncerScene.kt +1 −1 Original line number Diff line number Diff line Loading @@ -82,7 +82,7 @@ constructor( ) : ComposableScene { override val key = SceneKey.Bouncer override fun destinationScenes(): StateFlow<Map<UserAction, SceneModel>> = override val destinationScenes: StateFlow<Map<UserAction, SceneModel>> = MutableStateFlow( mapOf( UserAction.Back to SceneModel(SceneKey.Lockscreen), Loading packages/SystemUI/compose/features/src/com/android/systemui/keyguard/ui/composable/LockscreenScene.kt +2 −2 Original line number Diff line number Diff line Loading @@ -66,13 +66,13 @@ constructor( ) : ComposableScene { override val key = SceneKey.Lockscreen override fun destinationScenes(): StateFlow<Map<UserAction, SceneModel>> = override val destinationScenes: StateFlow<Map<UserAction, SceneModel>> = viewModel.upDestinationSceneKey .map { pageKey -> destinationScenes(up = pageKey) } .stateIn( scope = applicationScope, started = SharingStarted.Eagerly, initialValue = destinationScenes(up = null) initialValue = destinationScenes(up = viewModel.upDestinationSceneKey.value) ) @Composable Loading packages/SystemUI/compose/features/src/com/android/systemui/qs/ui/composable/QuickSettingsScene.kt +2 −1 Original line number Diff line number Diff line Loading @@ -58,13 +58,14 @@ constructor( ) : ComposableScene { override val key = SceneKey.QuickSettings override fun destinationScenes(): StateFlow<Map<UserAction, SceneModel>> = private val _destinationScenes = MutableStateFlow<Map<UserAction, SceneModel>>( mapOf( UserAction.Swipe(Direction.UP) to SceneModel(SceneKey.Shade), ) ) .asStateFlow() override val destinationScenes: StateFlow<Map<UserAction, SceneModel>> = _destinationScenes @Composable override fun SceneScope.Content( Loading packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/GoneScene.kt +1 −1 Original line number Diff line number Diff line Loading @@ -38,7 +38,7 @@ import kotlinx.coroutines.flow.asStateFlow class GoneScene @Inject constructor() : ComposableScene { override val key = SceneKey.Gone override fun destinationScenes(): StateFlow<Map<UserAction, SceneModel>> = override val destinationScenes: StateFlow<Map<UserAction, SceneModel>> = MutableStateFlow<Map<UserAction, SceneModel>>( mapOf( UserAction.Swipe(Direction.DOWN) to SceneModel(SceneKey.Shade), Loading packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/SceneContainer.kt +2 −2 Original line number Diff line number Diff line Loading @@ -79,7 +79,7 @@ fun SceneContainer( val currentSceneKey = currentSceneModel.key val currentScene = checkNotNull(sceneByKey[currentSceneKey]) val currentDestinations: Map<UserAction, SceneModel> by currentScene.destinationScenes().collectAsState() currentScene.destinationScenes.collectAsState() val state = remember { SceneTransitionLayoutState(currentSceneKey.toTransitionSceneKey()) } val isRibbonEnabled = remember { SystemProperties.getBoolean("flexi.ribbon", false) } Loading Loading @@ -116,7 +116,7 @@ fun SceneContainer( if (sceneKey == currentSceneKey) { currentDestinations } else { composableScene.destinationScenes().value composableScene.destinationScenes.value } .map { (userAction, destinationSceneModel) -> toTransitionModels(userAction, destinationSceneModel) Loading Loading
packages/SystemUI/compose/features/src/com/android/systemui/bouncer/ui/composable/BouncerScene.kt +1 −1 Original line number Diff line number Diff line Loading @@ -82,7 +82,7 @@ constructor( ) : ComposableScene { override val key = SceneKey.Bouncer override fun destinationScenes(): StateFlow<Map<UserAction, SceneModel>> = override val destinationScenes: StateFlow<Map<UserAction, SceneModel>> = MutableStateFlow( mapOf( UserAction.Back to SceneModel(SceneKey.Lockscreen), Loading
packages/SystemUI/compose/features/src/com/android/systemui/keyguard/ui/composable/LockscreenScene.kt +2 −2 Original line number Diff line number Diff line Loading @@ -66,13 +66,13 @@ constructor( ) : ComposableScene { override val key = SceneKey.Lockscreen override fun destinationScenes(): StateFlow<Map<UserAction, SceneModel>> = override val destinationScenes: StateFlow<Map<UserAction, SceneModel>> = viewModel.upDestinationSceneKey .map { pageKey -> destinationScenes(up = pageKey) } .stateIn( scope = applicationScope, started = SharingStarted.Eagerly, initialValue = destinationScenes(up = null) initialValue = destinationScenes(up = viewModel.upDestinationSceneKey.value) ) @Composable Loading
packages/SystemUI/compose/features/src/com/android/systemui/qs/ui/composable/QuickSettingsScene.kt +2 −1 Original line number Diff line number Diff line Loading @@ -58,13 +58,14 @@ constructor( ) : ComposableScene { override val key = SceneKey.QuickSettings override fun destinationScenes(): StateFlow<Map<UserAction, SceneModel>> = private val _destinationScenes = MutableStateFlow<Map<UserAction, SceneModel>>( mapOf( UserAction.Swipe(Direction.UP) to SceneModel(SceneKey.Shade), ) ) .asStateFlow() override val destinationScenes: StateFlow<Map<UserAction, SceneModel>> = _destinationScenes @Composable override fun SceneScope.Content( Loading
packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/GoneScene.kt +1 −1 Original line number Diff line number Diff line Loading @@ -38,7 +38,7 @@ import kotlinx.coroutines.flow.asStateFlow class GoneScene @Inject constructor() : ComposableScene { override val key = SceneKey.Gone override fun destinationScenes(): StateFlow<Map<UserAction, SceneModel>> = override val destinationScenes: StateFlow<Map<UserAction, SceneModel>> = MutableStateFlow<Map<UserAction, SceneModel>>( mapOf( UserAction.Swipe(Direction.DOWN) to SceneModel(SceneKey.Shade), Loading
packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/SceneContainer.kt +2 −2 Original line number Diff line number Diff line Loading @@ -79,7 +79,7 @@ fun SceneContainer( val currentSceneKey = currentSceneModel.key val currentScene = checkNotNull(sceneByKey[currentSceneKey]) val currentDestinations: Map<UserAction, SceneModel> by currentScene.destinationScenes().collectAsState() currentScene.destinationScenes.collectAsState() val state = remember { SceneTransitionLayoutState(currentSceneKey.toTransitionSceneKey()) } val isRibbonEnabled = remember { SystemProperties.getBoolean("flexi.ribbon", false) } Loading Loading @@ -116,7 +116,7 @@ fun SceneContainer( if (sceneKey == currentSceneKey) { currentDestinations } else { composableScene.destinationScenes().value composableScene.destinationScenes.value } .map { (userAction, destinationSceneModel) -> toTransitionModels(userAction, destinationSceneModel) Loading