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Priority ordering for keyguard ConstraintSet transitions
To prevent transitions from fighting with each other, we assign each a priority and only execute the highest priority transition when several are triggered on the same frame. Due to the ordering of animator updates and layout calls, we use a ViewTreeObserver to assign the animation values. This prevents single frame hiccups when layouts are unexpectedly triggered during a transition (such as those from Smartspace). There are still some odd animation hiccups possible here, particularly from simultaneous smartspace transitions. It mostly looks okay, but due to the inconsisntent timing of when smartspace decides to hide, the interaction between these transitions is somewhat unpredictictable. We may need a way to update SmartspaceMoveTransition while it's running. Bug: 322196219 Test: atest com.android.systemui.keyguard Test: manual; spotify playing splitshade LS <-> AOD Flag: ACONFIG com.android.systemui.migrate_clocks_to_blueprint DEVELOPMENT Change-Id: I31968ed495cba85464f422defaf197267478bf3b
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