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Commit d5b183fb authored by Jorge E. Moreira's avatar Jorge E. Moreira Committed by Luca Stefani
Browse files

Check GL extension is supported before using it in glwallpaper

glwallpaper requests a GL context with low priority, however this
feature is a GL extension that may not be available in the GL
implementation (swiftshader, for example).

Bug: 138834844
Test: run cuttlefish locally
Merged-In: I72edeb0f4dc03e51bda22209415604e752c18e52
Change-Id: I72edeb0f4dc03e51bda22209415604e752c18e52
parent 4a3bb613
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+25 −2
Original line number Diff line number Diff line
@@ -22,6 +22,7 @@ import static android.opengl.EGL14.EGL_CONFIG_CAVEAT;
import static android.opengl.EGL14.EGL_CONTEXT_CLIENT_VERSION;
import static android.opengl.EGL14.EGL_DEFAULT_DISPLAY;
import static android.opengl.EGL14.EGL_DEPTH_SIZE;
import static android.opengl.EGL14.EGL_EXTENSIONS;
import static android.opengl.EGL14.EGL_GREEN_SIZE;
import static android.opengl.EGL14.EGL_NONE;
import static android.opengl.EGL14.EGL_NO_CONTEXT;
@@ -41,6 +42,7 @@ import static android.opengl.EGL14.eglGetDisplay;
import static android.opengl.EGL14.eglGetError;
import static android.opengl.EGL14.eglInitialize;
import static android.opengl.EGL14.eglMakeCurrent;
import static android.opengl.EGL14.eglQueryString;
import static android.opengl.EGL14.eglSwapBuffers;
import static android.opengl.EGL14.eglTerminate;

@@ -63,6 +65,7 @@ public class EglHelper {
    // Below two constants make drawing at low priority, so other things can preempt our drawing.
    private static final int EGL_CONTEXT_PRIORITY_LEVEL_IMG = 0x3100;
    private static final int EGL_CONTEXT_PRIORITY_LOW_IMG = 0x3103;
    private static final String EGL_IMG_CONTEXT_PRIORITY = "EGL_IMG_context_priority";

    private EGLDisplay mEglDisplay;
    private EGLConfig mEglConfig;
@@ -70,6 +73,7 @@ public class EglHelper {
    private EGLSurface mEglSurface;
    private final int[] mEglVersion = new int[2];
    private boolean mEglReady;
    private boolean mContextPrioritySupported;

    /**
     * Initialize EGL and prepare EglSurface.
@@ -105,10 +109,22 @@ public class EglHelper {
            return false;
        }

        mContextPrioritySupported = isContextPrioritySuppported();

        mEglReady = true;
        return true;
    }

    private boolean isContextPrioritySuppported() {
        String[] extensions = eglQueryString(mEglDisplay, EGL_EXTENSIONS).split(" ");
        for (String extension : extensions) {
            if (extension.equals(EGL_IMG_CONTEXT_PRIORITY)) {
                return true;
            }
        }
        return false;
    }

    private EGLConfig chooseEglConfig() {
        int[] configsCount = new int[1];
        EGLConfig[] configs = new EGLConfig[1];
@@ -184,8 +200,15 @@ public class EglHelper {
     * @return true if EglContext is ready.
     */
    public boolean createEglContext() {
        int[] attrib_list = new int[] {EGL_CONTEXT_CLIENT_VERSION, 2,
                EGL_CONTEXT_PRIORITY_LEVEL_IMG, EGL_CONTEXT_PRIORITY_LOW_IMG, EGL_NONE};
        int[] attrib_list = new int[5];
        int idx = 0;
        attrib_list[idx++] = EGL_CONTEXT_CLIENT_VERSION;
        attrib_list[idx++] = 2;
        if (mContextPrioritySupported) {
            attrib_list[idx++] = EGL_CONTEXT_PRIORITY_LEVEL_IMG;
            attrib_list[idx++] = EGL_CONTEXT_PRIORITY_LOW_IMG;
        }
        attrib_list[idx++] = EGL_NONE;
        mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attrib_list, 0);
        if (mEglContext == EGL_NO_CONTEXT) {
            Log.w(TAG, "eglCreateContext failed: " + GLUtils.getEGLErrorString(eglGetError()));