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Commit d369dc42 authored by Jamie Gennis's avatar Jamie Gennis
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Fix a bug in SurfaceTexture::setBufferCount.

We need to reset mCurrentTexture and mLastQueued in setBufferCount
because it frees all of the buffers associated with the buffer slots.

Change-Id: Ie2f834ec1c07ce7a4ab9b2b5fc5fe8c294010c60
parent 7dc00d5e
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