AVD: Deep copy the animator target setup when mutate.
Only calling VectorDrawable's mutate here will miss all the animator setup, when the VectorDrawable has a new state. So we just deep copy everything and setup the animators again. b/18521582 Change-Id: Id164312750bb548f9c2d21cc0b5806cd2bafcf0d
Loading
Please register or sign in to comment