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Commit d0609e41 authored by Romain Guy's avatar Romain Guy
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Ensure we have an EGL context when building layers

Bug #5638421

This bug was introduced by the recent changes that force more frequent
flushes of the GL renderer.

Change-Id: I55dd4ace6ba1e70ab41927150d6c60c37d7fb196
parent 7859c184
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