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Previously, ShadeInteractor.shadeExpansion did not have the correct value in the SHADE status bar state. Despite the complexity of the logic that calculates the value, the result is a much simpler shade expansion value which only provides the amount that the shade is expanded without any of the edge cases of the legacy codebase. Test: manually verified by checking all values against go/shade-cujs Test: added new tests and ran affected tests Bug: 280887022 Change-Id: I65fe9e0cfef5b3a3ea7b95af6d0039a8f1da1cc0