MultiPointerDraggable should not lose pointerInput events
In aosp/2156636 a lint was added: launching multiple awaitPointerEventScope blocks might cause some of the input events to be dropped leading to unexpected behaviors. Now, there are two suspending pointer input modifiers. The first keeps track of the number of fingers and the initial position, while the second takes care the multidrag behavior. Test: Manually tested. Bug: 336710600 Flag: com.android.systemui.scene_container Change-Id: I6403cd2f2ab750e502e4c2bff90116cef955b4ed
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