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Commit caa2ebf8 authored by Doris Liu's avatar Doris Liu
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Fix setCurrentPlayTime for started but not yet pulsed animations

Also fix the behavior for calling reverse() immediately after
start(). Such case now triggers end() right away, which is
consistent with what the animation would do in M.

Bug: 29271714
Change-Id: I045e36e039179a3c462f22bc6a3a765437de4074
parent 29dbc3cc
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