Loading core/java/com/android/internal/widget/multiwaveview/MultiWaveView.javadeleted 100644 → 0 +0 −1270 File deleted.Preview size limit exceeded, changes collapsed. Show changes core/res/res/values/attrs.xml +9 −48 Original line number Diff line number Diff line Loading @@ -6033,16 +6033,16 @@ <eat-comment /> <declare-styleable name="GlowPadView"> <!-- Reference to an array resource that be shown as targets around a circle. --> <attr name="targetDrawables"/> <attr name="targetDrawables" format="reference" /> <!-- Reference to an array resource that be used as description for the targets around the circle. --> <attr name="targetDescriptions"/> <attr name="targetDescriptions" format="reference" /> <!-- Reference to an array resource that be used to announce the directions with targets around the circle. --> <attr name="directionDescriptions"/> <attr name="directionDescriptions" format="reference" /> <!-- Sets a drawable as the center. --> <attr name="handleDrawable"/> <attr name="handleDrawable" format="reference" /> <!-- Drawable to use for wave ripple animation. --> <attr name="outerRingDrawable" format="reference"/> Loading @@ -6054,22 +6054,22 @@ <attr name="innerRadius"/> <!-- Outer radius of glow area. Target icons will be drawn on this circle. --> <attr name="outerRadius"/> <attr name="outerRadius" format="dimension" /> <!-- Radius of glow under finger. --> <attr name="glowRadius" format="dimension" /> <!-- Tactile feedback duration for actions. Set to '0' for no vibration. --> <attr name="vibrationDuration"/> <attr name="vibrationDuration" format="integer" /> <!-- How close we need to be before snapping to a target. --> <attr name="snapMargin"/> <attr name="snapMargin" format="dimension" /> <!-- Number of waves/chevrons to show in animation. --> <attr name="feedbackCount"/> <attr name="feedbackCount" format="integer" /> <!-- Used when the handle shouldn't wait to be hit before following the finger --> <attr name="alwaysTrackFinger"/> <attr name="alwaysTrackFinger" format="boolean" /> <!-- Location along the circle of the first item, in degrees.--> <attr name="firstItemOffset" format="float" /> Loading @@ -6085,45 +6085,6 @@ <attr name="allowScaling" format="boolean" /> </declare-styleable> <!-- =============================== --> <!-- MultiWaveView class attributes --> <!-- =============================== --> <eat-comment /> <declare-styleable name="MultiWaveView"> <!-- Reference to an array resource that be shown as targets around a circle. --> <attr name="targetDrawables" format="reference"/> <!-- Reference to an array resource that be used as description for the targets around the circle. --> <attr name="targetDescriptions" format="reference"/> <!-- Reference to an array resource that be used to announce the directions with targets around the circle. --> <attr name="directionDescriptions" format="reference"/> <!-- Sets a drawable as the drag center. --> <attr name="handleDrawable" format="reference" /> <!-- Drawables to use for chevron animations. May be null. --> <attr name="chevronDrawables" format="reference"/> <!-- Drawable to use for wave ripple animation. --> <attr name="waveDrawable" format="reference" /> <!-- Outer radius of target circle. Icons will be drawn on this circle. --> <attr name="outerRadius" format="dimension" /> <!-- Tactile feedback duration for actions. Set to '0' for no vibration. --> <attr name="vibrationDuration" format="integer"/> <!-- How close we need to be before snapping to a target. --> <attr name="snapMargin" format="dimension" /> <!-- Number of waves/chevrons to show in animation. --> <attr name="feedbackCount" format="integer" /> <!-- Used when the handle shouldn't wait to be hit before following the finger --> <attr name="alwaysTrackFinger" format="boolean" /> </declare-styleable> <!-- =============================== --> <!-- SizeAdaptiveLayout class attributes --> <!-- =============================== --> Loading packages/SystemUI/res/values/config.xml +2 −2 Original line number Diff line number Diff line Loading @@ -56,10 +56,10 @@ <!-- Amount of time to hold off before showing the search panel when the user presses home --> <integer name="config_show_search_delay">200</integer> <!-- Vibration duration for MultiWaveView used in SearchPanelView --> <!-- Vibration duration for GlowPadView used in SearchPanelView --> <integer translatable="false" name="config_vibration_duration">0</integer> <!-- Vibration duration for MultiWaveView used in SearchPanelView --> <!-- Vibration duration for GlowPadView used in SearchPanelView --> <integer translatable="false" name="config_search_panel_view_vibration_duration">20</integer> <!-- The length of the vibration when the notification pops open. --> Loading Loading
core/java/com/android/internal/widget/multiwaveview/MultiWaveView.javadeleted 100644 → 0 +0 −1270 File deleted.Preview size limit exceeded, changes collapsed. Show changes
core/res/res/values/attrs.xml +9 −48 Original line number Diff line number Diff line Loading @@ -6033,16 +6033,16 @@ <eat-comment /> <declare-styleable name="GlowPadView"> <!-- Reference to an array resource that be shown as targets around a circle. --> <attr name="targetDrawables"/> <attr name="targetDrawables" format="reference" /> <!-- Reference to an array resource that be used as description for the targets around the circle. --> <attr name="targetDescriptions"/> <attr name="targetDescriptions" format="reference" /> <!-- Reference to an array resource that be used to announce the directions with targets around the circle. --> <attr name="directionDescriptions"/> <attr name="directionDescriptions" format="reference" /> <!-- Sets a drawable as the center. --> <attr name="handleDrawable"/> <attr name="handleDrawable" format="reference" /> <!-- Drawable to use for wave ripple animation. --> <attr name="outerRingDrawable" format="reference"/> Loading @@ -6054,22 +6054,22 @@ <attr name="innerRadius"/> <!-- Outer radius of glow area. Target icons will be drawn on this circle. --> <attr name="outerRadius"/> <attr name="outerRadius" format="dimension" /> <!-- Radius of glow under finger. --> <attr name="glowRadius" format="dimension" /> <!-- Tactile feedback duration for actions. Set to '0' for no vibration. --> <attr name="vibrationDuration"/> <attr name="vibrationDuration" format="integer" /> <!-- How close we need to be before snapping to a target. --> <attr name="snapMargin"/> <attr name="snapMargin" format="dimension" /> <!-- Number of waves/chevrons to show in animation. --> <attr name="feedbackCount"/> <attr name="feedbackCount" format="integer" /> <!-- Used when the handle shouldn't wait to be hit before following the finger --> <attr name="alwaysTrackFinger"/> <attr name="alwaysTrackFinger" format="boolean" /> <!-- Location along the circle of the first item, in degrees.--> <attr name="firstItemOffset" format="float" /> Loading @@ -6085,45 +6085,6 @@ <attr name="allowScaling" format="boolean" /> </declare-styleable> <!-- =============================== --> <!-- MultiWaveView class attributes --> <!-- =============================== --> <eat-comment /> <declare-styleable name="MultiWaveView"> <!-- Reference to an array resource that be shown as targets around a circle. --> <attr name="targetDrawables" format="reference"/> <!-- Reference to an array resource that be used as description for the targets around the circle. --> <attr name="targetDescriptions" format="reference"/> <!-- Reference to an array resource that be used to announce the directions with targets around the circle. --> <attr name="directionDescriptions" format="reference"/> <!-- Sets a drawable as the drag center. --> <attr name="handleDrawable" format="reference" /> <!-- Drawables to use for chevron animations. May be null. --> <attr name="chevronDrawables" format="reference"/> <!-- Drawable to use for wave ripple animation. --> <attr name="waveDrawable" format="reference" /> <!-- Outer radius of target circle. Icons will be drawn on this circle. --> <attr name="outerRadius" format="dimension" /> <!-- Tactile feedback duration for actions. Set to '0' for no vibration. --> <attr name="vibrationDuration" format="integer"/> <!-- How close we need to be before snapping to a target. --> <attr name="snapMargin" format="dimension" /> <!-- Number of waves/chevrons to show in animation. --> <attr name="feedbackCount" format="integer" /> <!-- Used when the handle shouldn't wait to be hit before following the finger --> <attr name="alwaysTrackFinger" format="boolean" /> </declare-styleable> <!-- =============================== --> <!-- SizeAdaptiveLayout class attributes --> <!-- =============================== --> Loading
packages/SystemUI/res/values/config.xml +2 −2 Original line number Diff line number Diff line Loading @@ -56,10 +56,10 @@ <!-- Amount of time to hold off before showing the search panel when the user presses home --> <integer name="config_show_search_delay">200</integer> <!-- Vibration duration for MultiWaveView used in SearchPanelView --> <!-- Vibration duration for GlowPadView used in SearchPanelView --> <integer translatable="false" name="config_vibration_duration">0</integer> <!-- Vibration duration for MultiWaveView used in SearchPanelView --> <!-- Vibration duration for GlowPadView used in SearchPanelView --> <integer translatable="false" name="config_search_panel_view_vibration_duration">20</integer> <!-- The length of the vibration when the notification pops open. --> Loading