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Commit 0e14f2d4 authored by John Spurlock's avatar John Spurlock Committed by Android (Google) Code Review
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Merge "Remove obsolete MultiWaveView"

parents a4294297 4f0db5e2
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+0 −1270

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+9 −48
Original line number Diff line number Diff line
@@ -6033,16 +6033,16 @@
    <eat-comment />
    <declare-styleable name="GlowPadView">
        <!-- Reference to an array resource that be shown as targets around a circle. -->
        <attr name="targetDrawables"/>
        <attr name="targetDrawables" format="reference" />

        <!-- Reference to an array resource that be used as description for the targets around the circle. -->
        <attr name="targetDescriptions"/>
        <attr name="targetDescriptions" format="reference" />

        <!-- Reference to an array resource that be used to announce the directions with targets around the circle. -->
        <attr name="directionDescriptions"/>
        <attr name="directionDescriptions" format="reference" />

        <!-- Sets a drawable as the center. -->
        <attr name="handleDrawable"/>
        <attr name="handleDrawable" format="reference" />

        <!-- Drawable to use for wave ripple animation. -->
        <attr name="outerRingDrawable" format="reference"/>
@@ -6054,22 +6054,22 @@
        <attr name="innerRadius"/>

        <!-- Outer radius of glow area. Target icons will be drawn on this circle. -->
        <attr name="outerRadius"/>
        <attr name="outerRadius" format="dimension" />

        <!-- Radius of glow under finger. -->
        <attr name="glowRadius" format="dimension" />

        <!-- Tactile feedback duration for actions. Set to '0' for no vibration. -->
        <attr name="vibrationDuration"/>
        <attr name="vibrationDuration" format="integer" />

        <!-- How close we need to be before snapping to a target. -->
        <attr name="snapMargin"/>
        <attr name="snapMargin" format="dimension" />

        <!-- Number of waves/chevrons to show in animation. -->
        <attr name="feedbackCount"/>
        <attr name="feedbackCount" format="integer" />

        <!-- Used when the handle shouldn't wait to be hit before following the finger -->
        <attr name="alwaysTrackFinger"/>
        <attr name="alwaysTrackFinger" format="boolean" />

        <!-- Location along the circle of the first item, in degrees.-->
        <attr name="firstItemOffset" format="float" />
@@ -6085,45 +6085,6 @@
        <attr name="allowScaling" format="boolean" />
    </declare-styleable>

    <!-- =============================== -->
    <!-- MultiWaveView class attributes -->
    <!-- =============================== -->
    <eat-comment />
    <declare-styleable name="MultiWaveView">
        <!-- Reference to an array resource that be shown as targets around a circle. -->
        <attr name="targetDrawables" format="reference"/>

        <!-- Reference to an array resource that be used as description for the targets around the circle. -->
        <attr name="targetDescriptions" format="reference"/>

        <!-- Reference to an array resource that be used to announce the directions with targets around the circle. -->
        <attr name="directionDescriptions" format="reference"/>

        <!-- Sets a drawable as the drag center. -->
        <attr name="handleDrawable" format="reference" />

        <!-- Drawables to use for chevron animations. May be null. -->
        <attr name="chevronDrawables" format="reference"/>

        <!-- Drawable to use for wave ripple animation. -->
        <attr name="waveDrawable" format="reference" />

        <!-- Outer radius of target circle. Icons will be drawn on this circle. -->
        <attr name="outerRadius" format="dimension" />

        <!-- Tactile feedback duration for actions. Set to '0' for no vibration. -->
        <attr name="vibrationDuration" format="integer"/>

        <!-- How close we need to be before snapping to a target. -->
        <attr name="snapMargin" format="dimension" />

        <!-- Number of waves/chevrons to show in animation. -->
        <attr name="feedbackCount" format="integer" />

        <!-- Used when the handle shouldn't wait to be hit before following the finger -->
        <attr name="alwaysTrackFinger" format="boolean" />
    </declare-styleable>

    <!-- =============================== -->
    <!-- SizeAdaptiveLayout class attributes -->
    <!-- =============================== -->
+2 −2
Original line number Diff line number Diff line
@@ -56,10 +56,10 @@
    <!-- Amount of time to hold off before showing the search panel when the user presses home -->
    <integer name="config_show_search_delay">200</integer>

    <!-- Vibration duration for MultiWaveView used in SearchPanelView -->
    <!-- Vibration duration for GlowPadView used in SearchPanelView -->
    <integer translatable="false" name="config_vibration_duration">0</integer>

    <!-- Vibration duration for MultiWaveView used in SearchPanelView -->
    <!-- Vibration duration for GlowPadView used in SearchPanelView -->
    <integer translatable="false" name="config_search_panel_view_vibration_duration">20</integer>

    <!-- The length of the vibration when the notification pops open. -->