Enforce that RuntimeShader is only hardware accelerated
Throw an illegal argument exception any time a Paint with a RuntimeShader is attempted to be drawn into a software canvas. Also mark that a Picture that uses a RuntimeShader is properly marked as requiring hardware acceleration. These tests check that the use of RuntimeShaders trigger Bug: 189102731 Bug: 201546136 Test: atest CtsUiRenderingTestCases:RuntimeShaderTests Change-Id: Id0ee4d1f05e2975031121298b45f925ee74f6818
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