Fix TextDropShadowCache infinite loop
Bug: 26862239 Switch TextDropCacheShadow to use the tracked objectSize() instead of the optional bitmapSize. A mismatch here results in ::get() infinite looping trying to free space in the cache since the LRU removal callback would always decrement mSize by 0 since bitmapSize was not being set. Also prevent the infinite loop in the future by crashing if this scenario happens again. Change-Id: Ib4e9fbe1c8327af2335ad650fd694a1627d9824f
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