Loading packages/SystemUI/src/com/android/systemui/media/controls/pipeline/MediaDataManager.kt +5 −2 Original line number Diff line number Diff line Loading @@ -90,6 +90,7 @@ import com.android.systemui.tuner.TunerService import com.android.systemui.util.Assert import com.android.systemui.util.Utils import com.android.systemui.util.concurrency.DelayableExecutor import com.android.systemui.util.concurrency.ThreadFactory import com.android.systemui.util.time.SystemClock import com.android.systemui.util.traceSection import java.io.IOException Loading Loading @@ -245,7 +246,7 @@ class MediaDataManager( @Inject constructor( context: Context, @Background backgroundExecutor: Executor, threadFactory: ThreadFactory, @Main uiExecutor: Executor, @Main foregroundExecutor: DelayableExecutor, mediaControllerFactory: MediaControllerFactory, Loading @@ -267,7 +268,9 @@ class MediaDataManager( keyguardUpdateMonitor: KeyguardUpdateMonitor, ) : this( context, backgroundExecutor, // Loading bitmap for UMO background can take longer time, so it cannot run on the default // background thread. Use a custom thread for media. threadFactory.buildExecutorOnNewThread(TAG), uiExecutor, foregroundExecutor, mediaControllerFactory, Loading Loading
packages/SystemUI/src/com/android/systemui/media/controls/pipeline/MediaDataManager.kt +5 −2 Original line number Diff line number Diff line Loading @@ -90,6 +90,7 @@ import com.android.systemui.tuner.TunerService import com.android.systemui.util.Assert import com.android.systemui.util.Utils import com.android.systemui.util.concurrency.DelayableExecutor import com.android.systemui.util.concurrency.ThreadFactory import com.android.systemui.util.time.SystemClock import com.android.systemui.util.traceSection import java.io.IOException Loading Loading @@ -245,7 +246,7 @@ class MediaDataManager( @Inject constructor( context: Context, @Background backgroundExecutor: Executor, threadFactory: ThreadFactory, @Main uiExecutor: Executor, @Main foregroundExecutor: DelayableExecutor, mediaControllerFactory: MediaControllerFactory, Loading @@ -267,7 +268,9 @@ class MediaDataManager( keyguardUpdateMonitor: KeyguardUpdateMonitor, ) : this( context, backgroundExecutor, // Loading bitmap for UMO background can take longer time, so it cannot run on the default // background thread. Use a custom thread for media. threadFactory.buildExecutorOnNewThread(TAG), uiExecutor, foregroundExecutor, mediaControllerFactory, Loading