Create a thread for MediaDataManager.
loading bitmap takes a long time. This makes the background handler stuck and unable to execute tile clicks. This CL creates a new thread for MediaDataManager class that is reponsible for loading bitmap of UMO. Bug: 301287566 Test: atest MediaDataManagerTest Test: Manual check on device playing media. Test: used perfetto to verify that loading bitmap runs on a separate thread. Change-Id: Ie2207c06cb203a399450c1d4e84a0bef0b068c08
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