Use a copy of surface control when creating window decoration
Currently, we are are passing in the surface control from the transition directly when we create a window decoration. This surface control is reused throughout the life cycle of the decoration; however, the surface control is released when a transition is finished which is causing an IllegalStateException. With this change, the window decoration will be passed a copy of the surface control which will only be released when the decoration is closed. Bug: 303160557 Test: manual testing Change-Id: I42eee8051386e4a661dabebdf6d21b26d6d01acf
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