SurfaceTexture: clean up some tests
This change cleans a few things up in the SurfaceTexture tests: - Wraps a few long lines. - Refactors the multithreading portions of SurfaceTextureGLToGLTest into a new test fixture called SurfaceTextureGLThreadToGLTest. - Changes some of the tests that were creating their own EGLSurface to use the SurfaceTextureGLToGLTest fixture. - Reorders the test functions so that they are immediately below to the test fixture that they use. Change-Id: I0491ce3528a7ff2b4f1e83602ba290269c087297
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