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Commit c01391fb authored by Alexandre Elias's avatar Alexandre Elias
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Minor fixes to SurfaceTexture transform matrix.

- Sometimes, the applyUpdate was applied through draw() and the
  underlying matrix was not updated in time, causing "jitter".  Add a
  matrix update call in draw().

- Switch to invalidateParentIfNeeded() in setTransform().

Change-Id: I1cf9cdfe78f9d989821cdc9600984fc826430211
parent 30867d8b
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