Compose movable elements in the scene picked by the ScenePicker (1/2)
This CL simplifies the logic of MovableElement so that we always compose a MovableElement in the scene returned by the associated ScenePicker. Doing this can sometimes break the animation of a movable element if it was never compose in a scene before the transition, as explained in b/317026105#comment1. I will add more utilities to help work around this limitation in a follow-up CL. Bug: 317026105 Test: PlatformComposeSceneTransitionLayoutTests Flag: N/A Change-Id: Icf4ab837b51cc1321ba7e1bd502bbebebd3a2eac
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