Fix app bug related to same input/output bitmap.
Due to our new bitmap storage optimization, we can't reuse the same bitmap as input and output safely (since we modify the output directly). This change updates ImageProcessing to appropriately create a distinct output Bitmap Allocation and actually use it. Change-Id: Iecf6c2d203bd1c370b8d0a9fb7e69b419d2eb69b
Loading
Please register or sign in to comment