Always detach transition-created surfaces on finish
This already happens in the finishTransaction, but we are seeing some cases of these not being cleaned-up. It's not clear how that can actually happen besides an animation impl doing the wrong thing; however, since it seems to happen occasionally, add some failsafe logic to ensure it is detached. Bug: 275187029 Test: Existing tests pass since no functional change. Change-Id: I1622d088a6d326bd1a534f88b40b67491bb13230
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