Add split shade blueprint
This begins the separation into a specific large screen blueprint. Adds logic to KeyguardBlueprintInteractor to determine which blueprint should be active, based upon configuration. For the moment, the only thing affected is NSSL placement and will be followed by media. Bug: 296370020 Test: atest KeyguardBlueprintRepositoryTest DefaultKeyguardBlueprintTest KeyguardBlueprintInteractorTest Test: Use foldables to test layouts Flag: LEGACY MIGRATE_NSSL DISABLED Change-Id: I147eb91c89a32c7f1535739f0bcc79d91f29dbf6
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