Split progress into raw and curved in RippleShader.
Note that the easing curve has updated to Standard easing. onDraw is also simplified by using the current size of the ripple. Please find recordings in the bug. Bug: 265326983 Test: Manual, adb commands Change-Id: I0ef357465d931e2f5cf46db0517879a05e3faf81
Loading
Please register or sign in to comment