Loading libs/hwui/LayerRenderer.cpp +5 −0 Original line number Diff line number Diff line Loading @@ -214,6 +214,11 @@ Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, layer->texture, 0); glDisable(GL_SCISSOR_TEST); glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClear(GL_COLOR_BUFFER_BIT); glEnable(GL_SCISSOR_TEST); glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); return layer; Loading Loading
libs/hwui/LayerRenderer.cpp +5 −0 Original line number Diff line number Diff line Loading @@ -214,6 +214,11 @@ Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, layer->texture, 0); glDisable(GL_SCISSOR_TEST); glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClear(GL_COLOR_BUFFER_BIT); glEnable(GL_SCISSOR_TEST); glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); return layer; Loading