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Commit 40a787f8 authored by Romain Guy's avatar Romain Guy
Browse files

Properly initialize FBO textures for linear filtering.

Change-Id: I67fc4fd760483ef85809be8d6e608cf4f469650f
parent ffe2c7a0
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+5 −0
Original line number Diff line number Diff line
@@ -214,6 +214,11 @@ Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque
    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
            layer->texture, 0);

    glDisable(GL_SCISSOR_TEST);
    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
    glClear(GL_COLOR_BUFFER_BIT);
    glEnable(GL_SCISSOR_TEST);

    glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);

    return layer;