Loading services/core/java/com/android/server/wm/DisplayContent.java +7 −3 Original line number Diff line number Diff line Loading @@ -666,8 +666,9 @@ class DisplayContent extends WindowContainer<DisplayContent.DisplayChildWindowCo } } } if ((!winAnimator.isAnimationStarting() && !winAnimator.isWaitingForOpening()) || winAnimator.isDummyAnimation()) { final TaskStack stack = w.getStack(); if ((!winAnimator.isAnimationStarting() && !winAnimator.isWaitingForOpening()) || (stack != null && stack.isAnimatingBounds())) { // Updates the shown frame before we set up the surface. This is needed // because the resizing could change the top-left position (in addition to // size) of the window. setSurfaceBoundariesLocked uses mShownPosition to Loading @@ -675,7 +676,10 @@ class DisplayContent extends WindowContainer<DisplayContent.DisplayChildWindowCo // // If an animation is being started, we can't call this method because the // animation hasn't processed its initial transformation yet, but in general // we do want to update the position if the window is animating. // we do want to update the position if the window is animating. We make an exception // for the bounds animating state, where an application may have been waiting // for an exit animation to start, but instead enters PiP. We need to ensure // we always recompute the top-left in this case. winAnimator.computeShownFrameLocked(); } winAnimator.setSurfaceBoundariesLocked(mTmpRecoveringMemory /* recoveringMemory */); Loading Loading
services/core/java/com/android/server/wm/DisplayContent.java +7 −3 Original line number Diff line number Diff line Loading @@ -666,8 +666,9 @@ class DisplayContent extends WindowContainer<DisplayContent.DisplayChildWindowCo } } } if ((!winAnimator.isAnimationStarting() && !winAnimator.isWaitingForOpening()) || winAnimator.isDummyAnimation()) { final TaskStack stack = w.getStack(); if ((!winAnimator.isAnimationStarting() && !winAnimator.isWaitingForOpening()) || (stack != null && stack.isAnimatingBounds())) { // Updates the shown frame before we set up the surface. This is needed // because the resizing could change the top-left position (in addition to // size) of the window. setSurfaceBoundariesLocked uses mShownPosition to Loading @@ -675,7 +676,10 @@ class DisplayContent extends WindowContainer<DisplayContent.DisplayChildWindowCo // // If an animation is being started, we can't call this method because the // animation hasn't processed its initial transformation yet, but in general // we do want to update the position if the window is animating. // we do want to update the position if the window is animating. We make an exception // for the bounds animating state, where an application may have been waiting // for an exit animation to start, but instead enters PiP. We need to ensure // we always recompute the top-left in this case. winAnimator.computeShownFrameLocked(); } winAnimator.setSurfaceBoundariesLocked(mTmpRecoveringMemory /* recoveringMemory */); Loading