Ensured that the gut's bounds update properly
Because we were using a transition to update the content and the guts were using getHeight() to infer their actualHeight, getHeight() was returning the start value of the animation and only updated later when other state changed. This is now fixed by returning the height determined in the layout. Bug: 157215227 Test: add guts with 3 line priority, switch between them, observe correct measuring Change-Id: Icdecd022276e1e21b78991cb5de9f3f7972cb490
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