Loading
Set the scissor from OpenGLRenderer::drawColorRects
Bug #8131254 This method is used as an optimization for paths containing only non-overlapping rectangles. The implementation was correctly rejecting rectangles invidually but not the bounds of the array of rectangles. If quickReject() is not called, setupDraw() won't be able to properly set the scissor. Change-Id: I50aa11a4bd8b525b267d36a3039fe7a6fba50518