Do not define JNI_OnLoad for Windows
HostRuntime should only be used when libandroid_runtime is the entry point for JNI. Windows is only supported for Layoutlib, which uses layoutlib_jni as its JNI entry point. That is not an issue for Linux or macOS, as for those platforms we load layoutlib_jni from the JVM, and the system takes care of loading its native dependencies (like libandroid_runtime). However, this does not work on Windows, and we need to load each dependency explicitly. Loading libandroid_runtime explicitly triggers its JNI_OnLoad method, which we do not want as it conflicts with the one then run when loading layoutlib_jni. Thus we ignore the definition of JNI_OnLoad when compiling libandroid_runtime on Windows. Flag: NONE host-only change Bug: 74062470 Test: run layoutlib on Windows Change-Id: Icfb75aeb349bbb5ed93495bfea36217a8a44393c
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