Re-write conditional checks for animation
When they were extracted into a separate method and split by type of check, we lost some behavior that was guaranteed to be prevented by the short-circuiting. This CL makes sure that the checks do not depend on short circuiting by removing side effect methods from the checks. If the checks pass (we can animate) we do one last check that will try to enable fakeDrag. Test: manual Fixes: 297488363 Change-Id: Iebda8c9acfbf75a49522887687702b2e8c0158de
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