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Animate the fade in on the first signal from onDozeAmountChanged when the unlockedScreenOffAnimation is running. Remove the callbacks from the UnlockedScreenOffAnimationController progress which starts the animation much sooner than when the AOD UI starts to come in. It was also causing a pulsing bug where the UDFPS bouncer would be reset and be out of sync with the scrims. Test: atest SystemUITest Test: manually transition between the home screen and the AOD screen with udfps enrolled Test: manually transition between the lock screen and AOD with udfps enrolled Test: Tap on a pulsing notification in AOD when udfps is enrolled Fixes: 220219675 Change-Id: Idfe6144d1d46443db52583b165a836c69f17b259