Properly convert A8 -> RGBA_8888 gainmap contents
When doing the fallback from alpha8 to rgba8888 when alpha8 gralloc buffers are not available, we need to convert the contents as well to ensure that the gainmap shader processes the correct channel(s) Bug: 356778382 Test: silkfx w/ hardware allocation; updated uirendering GainmapTests Flag: EXEMPT bugfix Change-Id: I4bc571cd9e1f7715a1e269e516ce2678df297274
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