Register frame callbacks for sync right before draw
The drawListener is invoked in VRI right before calling into native draw, but after the frame callback is registered to handle sync. This can cause issues if something is trying to ensure a sync via the drawListener callback. Instead, set up the frame callback and sync right before calling draw so all sync requests are picked up in that frame Test: SurfaceSyncGroupContinuousTest Test: SurfaceSyncGroupTests Test: AttachedSurfaceControlSyncTest Bug: 287729934 Change-Id: I6cd583d66457729ecc0b229a1e486db5dca69b3f
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